What Is the Moderately Armored Feat in DnD 5e

Last Updated on November 7, 2023

Moderately Armored Feat

Prerequisite: Light Armor Proficiency

You have trained to master the use of medium armor and shields, gaining the following benefits:

  • Increase your Strength or Dexterity score by 1, to a maximum of 20.
  • You gain proficiency with medium armor and shields.

(For a list of all the Feats in D&D 5e you can refer to our Feats List)

Why Take The Moderately Armored Feat?

On the surface, a +1 bump to either strength or dexterity can come from various sources as your character levels up. It’s the additional things you get here that can make this feat worthwhile.

Ideal for Rogues, this feat unlocks the realms of medium armor to you as well as a shield. 

Medium armor can, if you take the wrong one, quickly become a burden for rogues giving them disadvantage on their stealth rolls.

The five types of basic medium armor are:

  • Hide
  • Chain Shirt
  • Scale Mail
  • Breastplate
  • Half Plate

Hide isn’t an improvement for AC.

Scale and Half-Plate are out for the stealth disadvantage they impose, so that leaves us with the Chain Shirt and Breast-Plate. 

Along with a shield, If you’re counting along with me, you’ve already realized we now have our wiry rogue at an Armor Class of 17 or 18, depending on your budget. 

A huge bonus.

Why this Feat instead of Multiclassing?

So why have we gone to all of this effort of taking the feat instead of multiclassing? The answer is simple: progress.

We haven’t halted our journey toward things a rogue excels at, such as evasion and uncanny dodge or slowing ourselves gaining extra sneak attack dice! 

If we had multiclassed, we wouldn’t have gained any usable weapons (we already have all the finesse weapons we need!).

There are sure to be times where you stand back-to-back with the fighter and a horde bearing down on you with steel your only defense; all of this made possible by taking a simple feat! 

If you’re looking for other Feats, try these two:

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