Misty Step 5e: Mechanics and Guide to Using the Spell

Casting Time

1 bonus action

School

Conjuration

Damage/Effect

Teleportation

Range

Self

Class

Sorcerer, Warlock, Wizard

Attack/Save

None

Duration

Instantaneous

Level

2

Components

Verbal

Spell Description:

Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.

2nd level, Conjuration, Teleporation, Movement

Level: Sorcerer (3), Warlock (3), Wizard (3), Eldritch Knight (8), Arcane Trickster (8), Bard (10, Magical Secrets)

Materials Required: None

Number of Targets: 1

Die Type: N/A

Number of Dice: N/A

Damage Type: N/A

Save: N/A

Damage On Successful Save: N/A

Statuses Inflicted: N/A

Status Duration: N/A

Affected By Cover: No

Advantage: None

Disadvantage: None

What is Misty Step?

Misty Step is a 2nd level Conjuration spell. It teleports the caster to an unoccupied space within 30 feet of their current position. They take anything they are wearing or carrying with them when they teleport.

Who can cast Misty Step?

Sorcerers, Warlocks, and Wizards can cast Misty Step starting at the 3rd level. Eldritch Knights and Arcane Tricksters can take Misty Step from the Wizard spell list starting at the 8th level.

Bards can take the spell with their Magical Secrets feature, available to all bards by the 10th level.

When and Where should I cast Misty Step?

Misty Step is a powerful movement tool that allows players to navigate maps and battles with ease. The ability to move instantaneously from one place to another is an essential tool in certain tool kits for repositioning a player or escaping from certain situations.

Why should I take Misty Step?

Misty Step’s usage as a bonus action means it can be cast on the same turn as a cantrip or weapon attack, making it fantastic for repositioning in a fight. It can also be used to break grapples or escape harsh terrain.

Common Questions About Misty Step